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. Author manuscript; available in PMC: 2016 Jan 31.
Published in final edited form as: J AAPOS. 2015 Feb;19(1):6–11. doi: 10.1016/j.jaapos.2014.09.009

FIG 2.

FIG 2

Visual acuity at baseline and at the 4-week outcome visit. Horizontal lines show baseline visual acuity. Filled bars show children who had visual acuity improvement. Open bars show children with no improvement or visual acuity deterioration. Left, Children who reported playing the binocular iPad games ≥8 hours (≥50% compliance), ordered by their baseline best-corrected visual acuity. Middle, Children who reported 0–4 hours (≤25% compliance) of binocular iPad game play, ordered by their baseline best-corrected visual acuity. Right, Children in the sham iPad group, sorted by baseline best-corrected visual acuity.