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. 2015 May 1;18(5):280–285. doi: 10.1089/cyber.2014.0509

Table 1.

One- and Two-Factor Solutions for the Game Addiction Scale

    Two-factor solution
How often during the last six months … (Hvor ofte i løpet av de siste seks månedene…) One-factor solution Factor 1 (peripheral criteria) Factor 2 (core criteria)
1. Did you think about playing a game all day long? (Tenkte du på spill hele dagen?) × ×  
2. Did you spend increasing amounts of time on games? (Brukte du mer og mer tid på spill?) × ×  
3. Did you play games to forget about real life? (Begynte du å spille for å slippe å tenke på andre ting?) × ×  
4. Have others unsuccessfully tried to reduce your game use? (Spilte du videre, selv om andre ba deg stoppe?) ×   ×
5. Have you felt bad when you were unable to play? (Følte du deg dårlig når du ikke kunne spille eller ikke fikk lov til å spille?) ×   ×
6. Did you have fights with others over your time spent on games? (Havnet du i krangel med andre (f.eks. foreldre, venner, eller viktige andre) fordi du spilte for mye?) ×   ×
7. Have you neglected other important activities to play games? (Lot du være å gjøre andre aktiviteter (f.eks. skole, jobb, lekser, idrett, hobbyer) for å spille?) ×   ×

Norwegian translations of the items are given in parentheses.

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