Figure 1.

Visuomotor performance in the presence of novel vestibular perturbation. (A) Subjects were required to null the random roll motion of a vertical bar with a joystick, while the simulator cabin moved in roll with a conflicting pseudorandom motion. (B) Ideal input (blue) required to null the bar rotation, and joystick input from a GVS-adapted (red) and GVS-naive (green) subject.