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. 2015 Jun 10;9:72. doi: 10.3389/fncom.2015.00072

Figure 5.

Figure 5

Distributions of head, eye, and gaze orientations for equal contributions of eye and head rotations to horizontal and vertical directions. Model simulations producing gaze-shifts from the central fixation point (reference condition) to a uniform distribution of targets on the screen in range (−40, 40) degrees horizontal and (−40, 40) degrees vertical. The first (A,D), second (B,E), and third (C,F) columns, respectively, show eye-in-head (red), head-in-space (green), and eye-in-space orientations after the gaze-shift. First row illustrates the horizontal (right/left) against the vertical (up/down) components while the third row shows the horizontal (right-left) against the torsional (CW/CCW) components. The parameters of the model are set to α = β = δ = 0.5. The black curve shows gaze orientations for targets aligned horizontally on top of the screen.