Table II.
Activity category | Percent of total activities |
Activity examples | Example of affected upper extremity use |
---|---|---|---|
Manipulative games/tasks | 39% | Molding clay, puzzles, board games, Legos, stacking cups | Stabilize construction piece while less-affected hand connects other pieces |
Functional tasks | 22% | Dressing, undressing, cutting with scissors, eating | Hold and rotate paper during cutting with scissors |
Miscellaneous | 11% | Book/page turning, games in bath tub, pretend play with figurines, bubbles | Supination of forearm while pouring water into cups during bath time |
Fine motor | 10% | Beading, stickers, magnets, coin bank, marbles | Placing beads on pipe cleaner |
Gross motor | 7% | Two-handed ball play, scooter handles, putt-putt golf, baseball | Throw and catch large ball with both hands |
Arts and crafts | 6% | Painting, drawing, holiday-themed crafts | Stabilize/rotate paper while tracing shapes |
Card games | 4% | Card flipping during matching | Simultaneously flip two cards |
Video games | 1% | Tablet, computer | Holding/rotating tablet less-affected swipes on screen |