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. Author manuscript; available in PMC: 2015 Jul 23.
Published in final edited form as: Dev Neurorehabil. 2014 Sep 2;18(1):69–74. doi: 10.3109/17518423.2014.948641

Table II.

Description and categorization of bimanual activities performed during H-HABIT.

Activity category Percent of
total activities
Activity examples Example of affected upper extremity use
Manipulative games/tasks 39% Molding clay, puzzles, board games, Legos, stacking cups Stabilize construction piece while less-affected hand connects other pieces
Functional tasks 22% Dressing, undressing, cutting with scissors, eating Hold and rotate paper during cutting with scissors
Miscellaneous 11% Book/page turning, games in bath tub, pretend play with figurines, bubbles Supination of forearm while pouring water into cups during bath time
Fine motor 10% Beading, stickers, magnets, coin bank, marbles Placing beads on pipe cleaner
Gross motor 7% Two-handed ball play, scooter handles, putt-putt golf, baseball Throw and catch large ball with both hands
Arts and crafts 6% Painting, drawing, holiday-themed crafts Stabilize/rotate paper while tracing shapes
Card games 4% Card flipping during matching Simultaneously flip two cards
Video games 1% Tablet, computer Holding/rotating tablet less-affected swipes on screen