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. 2015 Jul 21;3(2):e5. doi: 10.2196/games.4293

Table 2.

Comparison between Second Life training and CDCa face-to-face training.

Variables and survey responses CDC survey
(n=44), n (%)
Second Life survey
(n=35), n (%)
Evaluation of training


Appropriateness of training length



Too long 1 (2) 1 (3)


A little too long 6 (14) 2 (6)


About right 29 (66) 28 (80)


A little too short 8 (18) 3 (8)


Much too short 0 (0) 1 (3)

Pace of the training



Much too slow 0 (0) 0 (0)


A little slow 4 (9) 3 (8)


About right 28 (65) 29 (83)


A little fast 9 (21) 2 (6)


Much too fast 2 (5) 1 (3)
Self-assessment of knowledge and skills


Knowledge of core elements



Not confident 0 (0) 0 (0)


Little confident 0 (0) 0 (0)


Somewhat confident 2 (5) 11 (32)


Confident 16 (37) 19 (54)


Very confident 25 (58) 5 (14)

Knowledge of six modules



Not confident 0 (0) 0 (0)


Little confident 0 (0) 0 (0)


Somewhat confident 1 (2) 6 (17)


Confident 21 (49) 24 (69)


Very confident 21 (49) 5 (14)

Respond to challenging or sensitive questions/situations



Not confident 0 (0) 0 (0)


Little confident 0 (0) 0 (0)


Somewhat confident 3 (7) 3 (8)


Confident 17 (40) 16 (46)


Very confident 23 (53) 16 (46)

Help participants recognize how Latino culture supports safer sex



Not confident 0 (0) 0 (0)


Little confident 0 (0) 0 (0)


Somewhat confident 3 (7) 3 (9)


Confident 16 (38) 17 (48)


Very confident 23 (55) 15 (43)
Mastery of ¡Cuídate! curriculum


I have mastered content of program as written in manual



Strongly disagree N/Ab 0 (0)


Disagree N/A 2 (6)


In the middle N/A 14 (40)


Agree N/A 18 (51)


Strongly agree N/A 1 (3)

I have mastered skills to deliver program as written in manual



Strongly disagree N/A 0 (0)


Disagree N/A 1 (3)


In the middle N/A 8 (23)


Agree N/A 20 (57)


Strongly agree N/A 6 (17)

aCenters for Disease Control and Prevention (CDC).

bNot applicable (N/A).