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. Author manuscript; available in PMC: 2015 Nov 3.
Published in final edited form as: Int J Technol Knowl Soc. 2013;9(2):31–48. doi: 10.18848/1832-3669/cgp/v09i02/56366

Table 1.

Summary of drivers, barriers and possible actions and solutions regarding use of Virtual worlds (VWs) for PPE

Results gathered from in-depth interviews Possible actions/solution regarding results
Advantages of using VWs for PPE
  • Use of VWs could enhance patient engagement by connecting people

  • VW use by patients could result in strengthening of patient-led support networks

  • VW use can be cheaper than meeting face to face (less need for paid spaces and travel)

  • VWs might be particularly useful for those with communication difficulties and it is possible to switch between verbal and non-verbal communication

  • The prospect of using VWs could be disseminated among patient groups who traditionally less engaged with care, those who have limited monetary resources and those who have mobility and communication difficulties as these groups may benefit most

  • VW facilities could be made available to patient-led groups with the aim of enabling the strengthening of these networks

Barriers to using VWs for PPE
  • Not everyone has home access to technology enabling use of VWs

  • Synchronous use of verbal and written communication can be confusing for users

  • Technical problems outside of users’ control can occur.

  • Firewalls can block use of VWs from some areas, including some hospital networks

  • Non-human avatars can potentially make virtual worlds feel less ‘real’

  • Initially, further research could involve those who currently have access to VWs, with a view to expanding access to more users when technology needed for VW access is cheaper and more is known of how best to use VWs for PPE

  • Rules could be established in certain regions so that only text-based communication is permitted at certain times, if people who are unable to speak are present at meetings

  • Technical support would help users to know how to address issues such as firewalls and technical problems with software

  • Rules could be established for meetings associated with certain user groups that attendees must have human avatars