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. 2015 Nov 11;6:238. doi: 10.3389/fneur.2015.00238

Figure 4.

Figure 4

Gaming-based training scenario using the commercially available hand hold PABLOR-device. Hand movements are measured by acceleration and force sensors and thereby steer objects in virtual reality games. Training on consecutive days enlarged the angle of hand rotations and decreased the heterogeneity of movement execution both in healthy subjects and stroke patients. From Seitz et al. (213).