Table 2. Semipartial correlations indicating the unique variance predicted by each variable in the full hierarchical regression model.
Game | ||
---|---|---|
Helping sr | Punishers sr | |
Social Desirability | -0.11 | 0.42** |
Transfer as Dictator | 0.46*** | 0.21 |
Player Order | -0.06 | 0.04 |
Family Income | -0.01 | 0.01 |
Experience in game: Punishment | 0.04 | |
Experience in game: Earnings | 0.07 | 0.06 |
Current Positive Affect | 0.07 | -0.15 |
Current Negative Affect | -0.01 | 0.04 |
Empathic Concern | 0.19* ^ | -0.42** |
* p ≤ 0.05
** p ≤ 0.01
*** p ≤ 0.001
^ When the two “extreme altruist” outliers were included in the Helping Game regression, the relationship between empathic concern and helping behavior became non-significant (Empathic Concern Δ R 2 = 0.016, p = 0.12).