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. 2015 Dec 17;2015:736516. doi: 10.1155/2015/736516

Table 2.

Training-specific measures of imitation/praxis and interpersonal synchrony.

Rhythm group Robot group Comparison group
Test of imitation/praxis

Action song (i) Finger play
(ii) Whole body discrete movements
Action game Whole body discrete movements Play-doh game (i) Roll
(ii) Flatten
(iii) Pinch Play-Doh
Xylophone game (i) Unilateral
(ii) Bilateral symmetrical
(iii) Bilateral alternating
(iv) Crossover patterns
Drumming game (i) Unilateral
(ii) Bilateral symmetrical
(iii) Bilateral alternating sequences
Duplos/Lego blocks and Zoob pieces (i) PUSH
(ii) Pull blocks/pieces

Test of interpersonal synchrony

Beat keeping (i) Rhythmic symmetrical
(ii) Alternating arm actions
Action game Rhythmic asymmetrical arm and leg actions
Music making (i) Rhythmic unilateral
(ii) Bilateral symmetrical
(iii) Bilateral alternating drum sequences
Drumming game (i) Rhythmic unilateral
(ii) Bilateral asymmetrical drum sequences
Not applicable
Moving game (i) Jumping
(ii) Stomping
(iii) March and clap
(iv) Skipping
Walking game Walking synchronously with the model to follow mobile robot

Note. The comparison group did not engage in interpersonal synchrony activities; hence, no training-specific synchrony tests are reported for this group.