Table 3.
Impact of IT platforms on patient engagement (Yes=positive impact, No=no impact).
| Engagement | Impact of IT platforms, n (%) | |||||||||||
| Internet | Mobile | Social media | Tele-monitoring | Video game | Total yes | Total no | Total | |||||
| Yes | No | Yes | No | Yes | No | Yes | No | Yes | ||||
| Yes | 66 (88) | 2 (18) | 36 (88) | 2 (67) | 12 (92) | 1 (33) | 15 (94) | 1 (50) | 6 (100) | 135 (63) | 6 (32) | 141 (83) |
| No | 9 (12) | 9 (82) | 5 (12) | 1 (33) | 1 (8) | 2 (67) | 1 (6) | 1 (50) |
|
16 (37) | 13 (68) | 29 (17) |
| Total | 75 (100) | 11 (100) | 41 (100) | 3 (100) | 13 (100) | 3 (100) | 16 (100) | 2 (100) | 6 (100) | 151 (100) | 19 (100) | 170 (100) |