Table 2.
Recommendations for future mental health apps.
| Evidence | Recommendation | Details |
| Demonstrably effective, but more research needed in MHapp field | 1. Cognitive behavioral therapy based | Start with an evidence-based framework to maximize effectiveness |
| 2. Address both anxiety and low mood | Increases accessibility and addresses comorbidity between anxiety and depression. Also compatible with transdiagnostic theories of anxiety and depression | |
| Probably effective, but more research needed in MHapp field | 3. Designed for use by nonclinical populations | Avoiding diagnostic labels reduces stigma, increases accessibility, and enables preventative use |
| 4. Automated tailoring | Tailored interventions are more efficacious than is rigid self-help | |
| 5. Reporting of thoughts, feelings, or behaviors | Self-monitoring and self-reflection to promote psychological growth and enable progress evaluation | |
| 6. Recommend activities | Behavioral activation to boost self-efficacy and repertoire of coping skills | |
| 7. Mental health information | Develop mental health literacy | |
| 8. Real-time engagement | Allows users to use in moments in which they are experiencing distress for optimum benefits of coping behaviors and relaxation techniques | |
| Supported by theory and indirect evidence but focused research needed | 9. Activities explicitly linked to specific reported mood problems | Enhances understanding of cause-and-effect relationship between actions and emotions |
| 10. Encourage nontechnology-based activities | Helps to avoid potential problems with attention, increase opportunities for mindfulness, and limit time spent on devices | |
| 11. Gamification and intrinsic motivation to engage | Encourage use of the app via rewards and internal triggers, and positive reinforcement and behavioral conditioning. Also links with flourishing | |
| 12. Log of past app use | Encourage use of the app through personal investment. Internal triggers for repeated engagement | |
| 13. Reminders to engage | External triggers for engagement | |
| 14. Simple and intuitive interface and interactions | Reduce confusion and disengagement in users | |
| 15. Links to crisis support services | Helps users who are in crisis to seek help | |
| Necessary for validation of principles | 16. Experimental trials to establish efficacy | It is important to establish the app’s own efficacy before recommending it as an effective intervention |