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. 2016 Mar 30;7:413. doi: 10.3389/fpsyg.2016.00413

Table 6.

Univariate results for time, accuracy, effort, self-rated performance, emotion and arousal.

Baseline Intervention 1 Intervention 2
F p F p F p
Time to complete 1.87 0.03 4.59 0.00 3.67 0.00
Count of incorrect clicks 0.87 0.58 1.72 0.06 1.34 0.19
How much effort did you put into your performance? 1.52 0.11 15.59 0.00 17.11 0.00
How well did you perform? 1.09 0.36 4.52 0.00 7.05 0.00
How successfully did you manage your emotions during the game? 1.09 0.37 16.38 0.00 11.88 0.00
Did your emotions help your performance? 0.92 0.53 4.77 0.00 6.56 0.00
Emotion 1.32 0.20 18.97 0.00 21.04 0.00
Arousal 1.38 0.16 8.96 0.00 6.38 0.00