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. 2016 May 10;7:690. doi: 10.3389/fpsyg.2016.00690

Table 2.

Rationales for introducing children to technology.

Gender
Experience
Total
Male Female User Non-user N = 104
Building hand–eye coordination 56.3% 41.7% 53.2% 24% 46.2%
Strengthening reflexes 25% 23.6% 24.1% 24% 24%
Building social skills 9.4% 9.7% 10.1% 8% 9.6%
Building problem-solving skills 56.3% 52.8% 60.8% 32% 53.8%
Developing basic skills in math 56.3% 52.8% 62% 28% 53.8%
Developing basic skills in reading 56.3% 48.6% 9.5% 24% 51%
Developing basic skills in language 53.1% 44.4% 54.4% 24% 47.1%
Developing basic skills in science 28.1% 25% 29.1% 16% 26%
Arts and Crafts 43.8% 26.4% 38% 12% 31.7%
History 6.3% 4.2% 3.8% 8% 4.8%
Searching for information 12.5% 12.5% 12.7% 12% 12.5%
Fun/Entertainment 59.4% 55.6% 64.6% 32% 56.7%
Developing skills for future school success 34.4% 41.7% 44.3% 24% 39.4%
Occupying your child 50% 43.1% 51.9% 24% 45.2%
My child asked for it 18.8% 26.4% 25.3% 20% 24%