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. Author manuscript; available in PMC: 2016 Jun 8.
Published in final edited form as: J Nutr Educ Behav. 2009 Nov 14;42(1):17–25. doi: 10.1016/j.jneb.2008.11.011

Table 2.

Children’s attitudes, motivation and practices towards screen viewing and use by children’s gender and screen time (%).

All n=508 Gender Screen time
Girls n=259 Boys n=249 <2hrs/d n=132 ≥2hrs/d n=376
Attitudes
I feel exercise is important 96.2 98.1 94.3 96.8 96.0
Watching TV for several hours on weeknights is…
 Bad 67.8 70.5 65.0* 81.4 62.7**
 Unhealthy 79.4 77.4 81.5 86.5 77.1
 Not useful 48.6 55.2 48.6 61.8 48.6**
 Bothering to my parents 35.2 35.3 35.2 36.1 34.8
Watching TV for several hours on weekends is…
 Bad 46.8 47.3 46.2 63.8 40.8**
 Unhealthy 74.5 73.6 75.6 81.3 72.3
 Not useful 50.4 52.7 48.2 58.7 47.8**
 Bothering to my parents 26.1 24.2 28.0 31.4 24.4
Spending several hours playing video games is…
 Bad 52.8 48.4 57.4** 61.6 49.7
 Unhealthy 61.6 52.5 71.0** 63.5 61.6
 Not useful 45.8 42.2 49.4** 51.8 43.7*
 Bothering to my parents 27.0 21.5 32.6** 25.6 27.4
Spending several hours using the computer for entertainment is…
 Bad 53.5 56.0 50.9** 63.6 49.9
 Unhealthy 72.2 71.5 72.9 80.1 69.3
 Not useful 43.2 45.1 41.3* 50.4 40.8*
 Bothering to my parents 31.3 30.4 32.2 30.9 31.4
I watch TV…
 for entertainment 82.2 79.3 85.3 79.4 83.2
 because I am bored 57.5 58.3 56.6 50.4 60.1
 to spend time with family 44.4 47.2 41.6 42.8 45.1
 to spend time with friends 26.9 26.4 27.4 16.8 30.5**
 to learn stuff for my life 20.0 20.9 19.0 21.6 19.5
 to learn stuff for school 12.8 11.9 13.7 15.1 12.1
I use a computer to
 do homework assignment 75.2 81.6 68.5* 82.6 72.8
 play games myself 64.6 65.4 64.6 58.2 67.0
 instant message friends 51.0 60.0 41.8** 42.9 53.7
 e-mail friends 47.6 56.4 38.5** 41.4 49.6
 play games online 46.0 43.7 48.3 34.7 49.8*
 surf the internet 41.3 38. 6 44.0 37.7 42.6
 play games with friend(s) 33.0 34.8 31.2 28.3 34.7
I play video games…# n=375 n=151 n=224 n=83 n=292
 for entertainment 87.0 81.0 91.0 ** 85.2 87.4
 because I am bored 57.9 62.0 55.2 59.2 58.6
 to spend time with friends 40.6 32.9 45.7 31.3 44.1
 to learn stuff for my life 5.2 3.3 6.5 3.7 5.7
 to learn stuff for school 5.0 4.0 4.6 1.2 5.4
Social influence
 Perceived parental rules during the week
 limit TV 49.7 52.8 46.6 54.0 48.2
 limit video game 54.7 55.0 55.9 58.8 53.6
 limit computer use for homework 29.7 33.2 26.2 27.8 30.4
 limit computer use for non homework 62.8 68.1 57.5 68.1 61.0
Perceived parental rules on weekend
 limit TV 32.4 31.0 33.7 40.0 29.7*
 limit video game 37.2 38.9 36.5 51.8 33.1**
 limit computer use for homework 22.1 23.1 21.1 22.7 21.9
 limit computer use on other than homework 51.8 56.2 47.4 64.6 47.4**
Intention
 If I had a choice, I would spend more time taking part in physical activity 69.1 74.3 63.9** 78.0 66.1**
#

the numbers in this row represented sample size for video game players only, as not all subjects played video grams.

Group difference by Chi-Square test,

*

p <0.05,

**

p< 0.01