Table 3.
Performance themes | Field experience themes |
---|---|
1. Entering information in the app | 1. Incremental rewards and emphasis on small gains |
2. Saving information in the app | 2. Only a few app features were used |
3. Lost in layers | 3. QuitPal served as an awareness tool |
4. Familiarity with technology | 4. Lack of more elaborate skills to quit smoking |
5. Tremor and fine motor skills | 5. Lack of finer-grained cigarette tracking |
6. Notifications and reminders | |
7. The importance of coaching and assistance | |
8. The need for interactive and motivating features |