Skip to main content
. 2016 Jun 2;4(1):e8. doi: 10.2196/games.4977

Table 2.

Results of general linear models predicting game play dataa.

Outcomes Predictors: Parameter Estimate (Standard Error)





Intercept
Gaming
1-2 hr/session


TTM Eat Healthy


Below BA
Log (Days Total) 1.589 (.307) -.943 (.386) P=.02 .789 (.321) P=.02
Play Intensity 27.752 (2.497)
-8.953 (3.703) P=.02
Play Regularity 18.403 (1.340)
-5.393 (1.988) P=.001
Log (Food Sparks) 3.531 (1.214) -3.067 (1.330) P=.046
-3.153 (1.535) P=.026
Log (Exercise Sparks) 2.573 (.947) -2.769 (1.192) P=.025 2.667 (.991) P=.01
Log (Food Quests) -.446 (1.119) -4.310 (1.312) P=.002

Log (Exercise Quests) -.234 (1.198) -4.165 (1.404) P=.005

* P<.05

** P<.01

aResults for Log (Game Activities) and Log (Social Activities) were not significant.