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. 2016 Jun 30;16(7):1010. doi: 10.3390/s16071010

Table 1.

Decision rules for recognizing the types of behavior in Class 2.

Decision rules
Rule 1 (Lying down) If (“Condition 1 * is TRUE”)
: Lying down
Else
: Go to Rule 2
Rule 2 (Kicking) If (“M is leg tip” andCondition 2 * is TRUE”)
: Kicking
Else
: Go to Rule 3
Rule 3 (Hand waving) If (“M is hand tip” andCondition 3 * is TRUE”)
: Hand waving
Else
: Go to Rule 4
Rule 4 (Punching) If (“M is hand tip” and (“Condition 4 * or Condition 5 * is TRUE”))
: Punching
Else
: Go to the rule (for checking running, walking or undetermined case as shown in the right lower part of Figure 3)

* Condition 1: Average R of Equation (2) is less than two thresholds (Tr2 and Tr3) as shown in Figure 3; * Condition 2: both X and Y positions of M point are higher than threshold; * Condition 3: The position of M is changed in both X and Y directions in recent N frames as shown in Figure 10a; * Condition 4: The position of M is increased in both X and Y directions in recent N frames as shown in Figure 10b; * Condition 5: The position of M is increased only in the Y directions in recent N frames as shown in Figure 10c.