Table 2.
Difference in home equipment access across income and education bands
Household income | Highest parental education | |||||||
---|---|---|---|---|---|---|---|---|
<AUD50,000 Reference | AUD50,000-89,999 | AUD90,000-139,999 | AUD140,000+ | ≤ High School Reference | Trade or diploma | Bachelor degree | Graduate/ Professional degree | |
n = 86 | n = 138 | n = 109 | n = 94 | n = 79 | n = 162 | n = 105 | n = 81 | |
Active play equipment (% yes) | ||||||||
Bike | 84 | 93* | 92 | 96* | 91 | 93 | 92 | 89 |
Basketball hoop | 55 | 61 | 72 | 81* | 57 | 69 | 69 | 69 |
Active video game | 76 | 79 | 83 | 86 | 80 | 88 | 77 | 74 |
Sports equipment (e.g. ball, bat) | 94 | 96 | 98 | 100 | 92 | 98 | 100 | 98 |
Swimming pool | 35 | 45 | 44 | 51 | 34 | 50* | 44 | 42 |
Skateboard, etc. | 81 | 90* | 88 | 90* | 91 | 90 | 86 | 83 |
Skipping rope | 73 | 75 | 72 | 66 | 68 | 74 | 73 | 68 |
Fixed play equipment | 55 | 58 | 60 | 51 | 57 | 59 | 51 | 56 |
Total active play equipment score Mean (SD) | 5.5 (1.7) | 6.0 (1.5) | 6.1 (1.5) | 6.2 (1.2)* | 5.7 (1.6) | 6.2 (1.4) | 5.9 (1.4) | 5.8 (1.8) |
Sedentary electronic equipment (% yes) | ||||||||
TV in bedroom | 48 | 38 | 27* | 16* | 53 | 38* | 17* | 19* |
Computer in bedroom | 12 | 20 | 19 | 14 | 18 | 15 | 16 | 19 |
Video game in bedroom | 14 | 20 | 14 | 11 | 23 | 19 | 10* | 7* |
Own cell phone | 26 | 25 | 15 | 16 | 29 | 23 | 14* | 14* |
Own handheld video game | 77 | 79 | 78 | 69 | 86 | 78 | 73 | 65* |
Own music device | 71 | 80* | 89* | 87* | 80 | 85 | 85 | 75* |
Total sedentary electronic equipment score Mean (SD) | 2.5 (1.2) | 2.6 (1.3) | 2.4 (1.3) | 2.1 (1.2) | 2.9 (1.1) | 2.6 (1.3)* | 2.2 (1.2)* | 2.0 (1.1)* |
*denotes significant difference (p < 0.05) from the reference category. All analyses are adjusted for child’s gender, number of siblings and number of parents