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. 2016 Aug 5;16:736. doi: 10.1186/s12889-016-3419-9

Table 3.

Difference in MVPA, sedentary time and screen time across home access to equipment

MVPA (mean, min/day) Sedentary time (mean, min/day) Screen time (mean, min/day)
No Yes p No Yes p No Yes p
Active play equipment
 Bike 54 66 <0.01*
 Basketball hoop 64 66 0.06
 Active video game 63 66 0.32
 Sports equipment (e.g. ball, bat) 55 66 0.33
 Swimming pool 64 67 0.20
 Roller skates, etc. 62 66 0.51
 Skipping rope 67 64 0.59
 Fixed play equipment 66 65 0.67
 Total active play equipment score, standardised beta (p value) 0.10 p = 0.08
Sedentary electronic equipment
 TV in bedroom 476 476 0.80 160 187 <0.01*
 Computer in bedroom 475 481 0.37 168 170 0.98
 Video game in bedroom 475 484 0.03* 162 204 <0.01*
 Own cell phone 477 475 0.85 161 196 <0.01*
 Own handheld video game 485 474 0.10 146 176 0.04*
 Own music device 479 476 0.30 155 171 0.04*
 Total sedentary electronic equipment score, standardized beta 0.00 p = 0.09 0.02 p < 0.01*

Models are adjusted for child’s gender, number of parents and number of siblings. * denotes statistically significant values