Table 1.
Name | Description | Values |
---|---|---|
R | Number of resources species | 250 |
Q r | Maximum energy reward of resource | N(0.1,0.1) |
type r | ||
H r | Practice time needed before obtaining | |
half the maximal reward | 0.1..10 | |
S r | Scalar for the sigmoid function | |
describing how rewards increase | ||
with practice | 1..4 | |
EC | Rate at which resource | |
types are replaced by new types | 0..R types per year | |
N | Population size | 100 |
G | Maximum number of foragers in a group | 20 |
COPY_SPACE | Distance at which foragers | |
can observe what their neighbors | 20 | |
are doing | ||
K | Effectiveness of | |
observational learning | 0.1 | |
λ i | Reinforcement learning rate | 0..1 |
ε i | Exploration rate | 0..1 |
γ i | Stimulus enhancement | 0..1 |
ω i | Probability to OBSERVE neighbor | 0..1 |
τ i | Duration of OBSERVE | 0.01..1 min |
Upper case letters and names: invariant parameters that do not change during simulations. Greek letters: parameters that can evolve but are invariant during a forager’s lifetime. Subscripts: i= forager identity; r= resource type