The sparks of confidence and competence to move… |
Time to explore and pursue new solutions! |
Moving and attuning outside the box… |
The sports environment guides the problem solver actions… |
All prepared, to the collective behavior spawns! |
PRACTICE PATHWAY |
- Naïve-Free play in a wide range of diversified contexts. |
- Practice several sports embodied in deliberate play activities. |
- Keep practice and explore several sports skills. |
- Narrow gradually the diversified structured practice exposure. |
- Specialization in one or two sports with a nonlinear commitment. |
PHYSICAL LITERACY |
- Acquiring confidence and competence to move through learning fundamental movements and game skills. |
- Continuous improvement of fundamental movements and game skills. |
- Mastery of the fundamental movements and game skills. |
- Performing complex movement skills and perceived the game affordances. |
- Development of the creative tactical behavior. |
NONLINEAR PEDAGOGY |
- The first experiences in invasion play-type activities. This stage is characterized by the restricted degrees of freedom (novice stage of learning). |
- Embodied in representative learning contexts and in simpler modified-games forms which increase the technical background. Player moves from a novice to advanced stage of learning with a progressive releasing of the degrees of freedom. |
- Embodied in representative learning contexts with moderate modified-games forms, that increase the technical and tactical repertoire. More functional, fluid and smoothly coordinated movements. |
- Embodied in representative and differential learning contexts with complex modified-game forms, toward the increase of technical and tactical performance. Player learn how to control and coordinate complex movements. |
- Embodied in representative learning with a special focus on differential contexts and highly complex modified-game forms that mostly increase the tactical awareness and technical configurations. Nurturing the environment interactions (expert stage of learning). |
-TACTICAL BEHAVIOR PRINCIPLES |
- Fundamental game principles learning. |
- Improvement of the fundamental game principles. |
- Introduce situational game principles training. |
- Situational game principles mastery. |
- Moving to the specific collective game principles knowledge. |
CREATIVE THINKING |
- Divergent thinking development through enhancing the player's curiosity traits. |
- Divergent thinking development through fostering the player's exploratory technical-tactical behaviors. The P-creativity prevails. |
- Divergent thinking improvement through stretching the player's exploratory technical-tactical behaviors. The P-creativity prevails however, it is possible to occur the H-creativity type. |
- Divergent thinking mastery through high player's improvisation behavior. The possibility of occurring H-creativity behaviors gradually increases. |
- CREATIVITY COMPONENTS |
- Encourages the player's attempts. |
- Focus on the player's actions efficacy, without discouraging their different attempts in all stages. |
- Focus mainly on the efficacy and versatility of players actions without discouraging their different attempts. |
- Focus on efficacy, versatility and originality of player's actions. |
- Focus mainly in efficacy, versatility and originality of players' performance. |