TABLE 1.
Parameter | Description | Range |
---|---|---|
G | Number of gray levels for scaling IE and PIE values | 64,128,256 (Total=3) |
Q | Number of quantization levels for constructing GLCM and GLRL | 8,16,32,64 (Total =4) |
m | Window size (m × m) for texture computation | 7,9,11,13,15,17 (Total= 6) |
PS per habitat = 3 × 4 × 6 = 72 |