Table 2.
Comparison of gaming aspects by gender.
| Gaming aspects |
|
Male (N=187), n (%) | Female (N=307), n (%) | P values |
| Interest in playing |
|
|
|
|
|
|
Not interested | 17/186 (9.1) | 23/301 (7.6) | .558 |
|
|
Interested | 169/186 (90.9) | 278/301 (92.4) | |
| Interest level of interested students |
|
|
|
|
|
|
Weak interest | 92/169 (54.4) | 199/278 (71.6) | <.001b |
|
|
Strong interest | 77/169 (45.6) | 79/278 (28.4) | |
| Paid for in-game items |
|
|
|
|
|
|
Yes | 59/187 (31.6) | 59/307 (19.2) | .002b |
|
|
No | 128/187 (68.4) | 248/307 (80.8) | |
| Payment method for in-game items a |
|
|
|
|
|
|
Own allowance | 50/58 (86.2) | 51/59 (86.4) | .971 |
|
|
Own income | 14/58 (24.1) | 6/59 (10.2) | .045b |
|
|
Parents’ money | 6/58 (10.3) | 7/59 (11.9) | .794 |
| Reward system |
|
|
|
|
|
|
Score | 26/157 (16.6) | 39/275 (14.2) | .506 |
|
|
Experience points | 31/157 (19.7) | 59/275 (21.5) | .674 |
|
|
Item granting | 22/157 (14.0) | 20/275 (7.3) | .023b |
|
|
Resources | 7/157 (4.5) | 15/275 (5.5) | .651 |
|
|
Achievement system | 23/157 (14.6) | 37/275 (13.5) | .730 |
|
|
Feedback messages | 0 (0.0) | 4/275 (1.5) | .302 |
|
|
Plot animations & pictures | 19/157 (12.1) | 18/275 (6.5) | .047b |
|
|
Unlocking mechanism | 29/157 (18.5) | 83/275 (30.2) | .008b |
| Game setting |
|
|
|
|
|
|
Science fiction | 30/182 (16.5) | 36/293 (12.3) | .199 |
|
|
Historical | 18/182 (9.9) | 21/293 (7.2) | .293 |
|
|
Fantasy/medieval/mythic | 98/182 (53.8) | 153/293 (52.2) | .730 |
|
|
Modern | 36/182 (19.8) | 81/293 (27.6) | .053 |
|
|
Others | 0 (0.0) | 2/293 (0.7) | - |
| Game storyline |
|
|
|
|
|
|
War | 38/183 (20.8) | 11/295 (3.7) | <.001b |
|
|
Heroic/saving humanity | 25/183 (13.7) | 35/295 (11.9) | .564 |
|
|
Spy/secret agent | 23/183 (12.6) | 76/295 (25.8) | <.001b |
|
|
Adventurer | 54/183 (29.5) | 93/295 (31.5) | .642 |
|
|
Authentic pharmacy-related plot | 41/183 (22.4) | 77/295 (26.1) | .362 |
|
|
Others | 2/183 (1.1) | 3/295 (1.0) | - |
| Game perspective |
|
|
|
|
|
|
2D | 59/185 (31.9) | 161/303 (53.1) | <.001b |
|
|
3D | 126/185 (68.1) | 142/303 (46.9) | |
| 2D game perspectives |
|
|
|
|
|
|
2D top-down | 48/59 (81.4) | 110/161 (68.3) | .057 |
|
|
2D side-scrolling | 11/59 (18.6) | 51/161 (31.7) | |
| 3D game perspectives |
|
|
|
|
|
|
3D first-person | 67/126 (53.2) | 79/142 (55.6) | .687 |
|
|
3D third-person | 59/126 (46.8) | 63/142 (44.4) | |
| Game style |
|
|
|
|
|
|
Competitive | 54/182 (29.7) | 93/304 (30.6) | .830 |
|
|
Cooperative | 56/182 (30.8) | 101/304 (33.2) | .575 |
|
|
Collaborative | 72/182 (39.6) | 110/304 (36.2) | .457 |
| Game scenario |
|
|
|
|
|
|
A (authentic simulation) | 58/187 (31.0) | 151/306 (49.3) | <.001b |
|
|
B (post-apocalyptic fantasy) | 129/187 (69.0) | 155/306 (50.7) |
aPercentages may not add to 100% due to multiple responses.
bStatistical significance was defined as P<.05.