Table 2.
Participant characteristics.
Characteristic | Gamified Users (n=9) |
Non-Gamified users (n=7) |
|
|
|
n (%) | n (%) |
Mean age
|
26.22 (range, 18-45) | 28.1 (range, 20-52) | |
Cultural split
| |||
|
South Asian | 5 (56) | 2 (29) |
|
Arab | 2 (22) | 1 (14) |
|
Caucasian/British | 2 (22) | 2 (29) |
|
East Asian | - | 2 (29) |
Gender
| |||
|
Female | 3 (33) | 2 (29) |
|
Male | 6 (67) | 5 (71) |
Occupation
| |||
|
Student (undergraduate and postgraduate) | 6 (67) | 6 (86) |
|
Working(part-time or full-time) | 4 (44) | 2 (29) |