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. 2016 Sep 29;2(1):e000053. doi: 10.1136/bmjsem-2015-000053

Table 2.

Definitions for Concussion descriptors

Operational variable Definitions
Speed at which player is moving prior to injurious event19 20
 Stationary No visible foot movement
 Slow Walking
 Moderate Jogging (non-purposeful slow running with low knee lift)
 Fast Running/sprinting (purposeful running with maximal effort, high knee lift
Speed at which other involved player(s) are moving prior to injurious event19 20
 Stationary No visible foot movement
 Slow Walking
 Moderate Jogging (non-purposeful slow running with low knee lift)
 Fast Running/sprinting (purposeful running with maximal effort, high knee lift
Protective gear: concussed player12
 Scrum cap Concussed player was wearing a scrum cap
 Mouthguard Concussed player was wearing a mouthguard
 Both Concussed player was wearing both a scrum cap and a mouthguard
 None Player was wearing neither a scrum cap nor a mouthguard
Anticipated hit—whether the player was aware of impending contact situation12
 Yes Concussed player was aware of/attuned to impending contact
 No Concussed player was unaware of/oblivious to impending contact
On-field medical attention12
 Yes Player received immediate on-field medical attention
 No Player did not receive immediate on-field medical attention
Game status
 First day/stage game Game is a qualifier taking place on a day other than the final day
 Final day game Game is on the final day of the tournament
Score at time of injury—from perspective of concussed player's team
 Winning Concussed player's team is winning the game
 Losing Concussed player's team is losing the game
 Tied game The game is tied at the time of injury
Time played in current game, minute12
 0–20 Player has been on the field playing for between 0 and 20 min
 20–40 Player has been on the field playing for between 20 and 40 min
 40–60 Player has been on the field playing for between 40 and 60 min
 60–80 Player has been on the field playing for between 60 and 80 min