Table 4.
Overall GPIUS-2 score | Preference for online social interaction | Mood regulation | Cognitive preoccupation | Compulsive Internet use | Negative outcomes | |
---|---|---|---|---|---|---|
SEEKING | r = −0.27*** | r = −0.22*** | r = −0.12 | r = −0.18** | r = −0.21** | r = −0.31*** |
CARE | r = −0.10 | r = −0.17* | r = −0.03 | r = −0.08 | r = −0.02 | r = −0.11 |
PLAY | r = −0.26*** | r = −0.32*** | r = −0.15* | r = −0.15* | r = −0.16* | r = −0.23*** |
FEAR | r = 0.37*** | r = 0.22*** | r = 0.36*** | r = 0.29*** | r = 0.29*** | r = 0.21** |
ANGER | r = 0.20** | r = 0.21** | r = 0.11 | r = 0.18** | r = 0.15* | r = 0.13 |
SADNESS | r = 0.32*** | r = 0.18** | r = 0.32*** | r = 0.27*** | r = 0.24*** | r = 0.16* |
Spirituality | r = 0.04 | r = 0.07 | r = −0.04 | r = 0.08 | r = 0.04 | r = 0.04 |
All reported p-values are two-tailed.
p <= 0.001,
p <= 0.01,
p <= 0.05.