Table 5.
Overall GPIUS-2 score | Preference for online social interaction | Mood regulation | Cognitive preoccupation | Compulsive Internet use | Negative outcomes | |
---|---|---|---|---|---|---|
SEEKING | r = −0.09* | r = −0.12* | r = −0.01 | r = −0.09* | r = −0.08 | r = −0.12* |
CARE | r = −0.07 | r = −0.16*** | r = −0.01 | r = −0.02 | r = −0.04 | r = −0.10* |
PLAY | r = −0.13** | r = −0.27*** | r = −0.06 | r = −0.10* | r = 0.00 | r = −0.13** |
FEAR | r = 0.26*** | r = 0.21*** | r = 0.21*** | r = 0.22*** | r = 0.18*** | r = 0.15*** |
ANGER | r = 0.13** | r = 0.10* | r = 0.14** | r = 0.17*** | r = 0.02 | r = 0.04 |
SADNESS | r = 0.28*** | r = 0.14** | r = 0.30*** | r = 0.27*** | r = 0.14** | r = 0.15*** |
Spirituality | r = 0.03 | r = −0.03 | r = −0.02 | r = 0.07 | r = 0.05 | r = 0.10* |
All reported p-values are two-tailed.
p <= 0.001,
p <= 0.01,
p <= 0.05.