Table 2.
Notation used in the equations for computing texture features using gray level co-occurrence matrix
Gnorm | Normalized gray level co-occurrence matrix |
Gx | Marginal probability matrix obtained by summing the rows of Gnorm |
Gy | Marginal probability matrix obtained by summing the columns of Gnorm |
μx | Mean of Gx |
μy | Mean of Gy |
σx | Standard deviation of Gx |
σy | Standard deviation of Gy |