Skip to main content
. 2017 Feb 3;11:12. doi: 10.3389/fnins.2017.00012

Table 2.

Percentage of datasets for which BLINKER succeeded in computing blinks using channels/EOG as well as the overall average total blinks per minute for each collection and the total number of blinks.

Collection Successful (%) Marginal (%) Selected channel for all datasets Mean rate Total blinks
ARL-BCIT 620 (93%) 44 (7%) veou(291), fpz(13), fp1(8), p1(6), af7(6), po3(5), fp2(5), veol(3), afz(3), p10(2), af3(2), tp7(1), po4(1), p5(1), p2(1), oz(1), af4(1), 19.6 514K
veou(250), e12(10), e29(7), e28(5), e11(5), f10(4), d32(3), d31(3), d24(3), e30(2), a6(2), e14(2), h3(1), h25(1), f3(1), f11(1), e27(1), e26(1), e24(1), c9(1), c5(1), b30(1), a5(1), a22(1), a20(1), a2(1)
ARL-Shoot 99 (79%) 27 (21%) veou(117), fp1(9) 22.4 19.5K
NCTU-LK 53 (66%) 27 (34%) fp1(53), fp2(25), fcz(1), oz(1) 21.4 137K
BCI-2000 961 (73%) 109 (8%) fpz(253), fp1(146), f8(135), afz(103), af4(83), fp2(81), af8(48), af7(45), f7(39), f4(36), f6(30), ft8(24), af3(24), f2(8), f1(7), p1(3), t9(2), tp7(1), fz(1), fc6(1) 22.6 60K

ARL-BCIT selected channels are separated by headset type (64 vs. 256 channels).