TABLE 1—
Negative Health Behaviors Associated With Playing Pokémon GO
Gender, COR (95% CI) |
Age Group, COR (95% CI) |
||||||
Variable | Report Likely or Very Likely, % | Men | Women (Ref) | 18–24 Years (Ref) | 25–29 Years | 30–39 Years | ≥ 40 Years |
Play while driving | 27.3 | 1.75 (1.22, 2.50) | 1.0 | 1.0 | 0.94 (0.60, 1.47) | 1.13 (0.66, 1.92) | 0.38 (0.17, 0.82) |
Play while riding a bicycle, hoverboard, etc. | 43.4 | 1.89 (1.37, 2.60) | 1.0 | 1.0 | 0.76 (0.50, 1.13) | 0.53 (0.32, 0.89) | 0.28 (0.14, 0.54) |
Pay more attention to Pokémon GO than to your surroundings while walking | 31.5 | 0.80 (0.57, 1.11) | 1.0 | 1.0 | 0.46 (0.28, 0.73) | 0.51 (0.29, 0.90) | 0.77 (0.43, 1.37) |
Play in areas where you do not feel safe | 14.1 | 3.38 (1.98, 5.77) | 1.0 | 1.0 | 0.84 (0.47, 1.49) | 0.92 (0.46, 1.85) | 0.39 (0.14, 1.12) |
Enter private property | 11.2 | 2.12 (1.24, 3.61) | 1.0 | 1.0 | 0.55 (0.28, 1.08) | 0.59 (0.26, 1.34) | . . .a |
Sacrifice sleep | 37.8 | 1.11 (0.80, 1.52) | 1.0 | 1.0 | 0.80 (0.53, 1.20) | 0.56 (0.33, 0.95) | 0.33 (0.17, 0.64) |
Note. CI = confidence interval; COR = crude odds ratio.
OR cannot be calculated because no respondent aged ≥ 40 years responded likely or very likely to engage in the behavior.