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editorial
. 2017 Jan;107(1):35–36. doi: 10.2105/AJPH.2016.303548

TABLE 1—

Negative Health Behaviors Associated With Playing Pokémon GO

Gender, COR (95% CI)
Age Group, COR (95% CI)
Variable Report Likely or Very Likely, % Men Women (Ref) 18–24 Years (Ref) 25–29 Years 30–39 Years ≥ 40 Years
Play while driving 27.3 1.75 (1.22, 2.50) 1.0 1.0 0.94 (0.60, 1.47) 1.13 (0.66, 1.92) 0.38 (0.17, 0.82)
Play while riding a bicycle, hoverboard, etc. 43.4 1.89 (1.37, 2.60) 1.0 1.0 0.76 (0.50, 1.13) 0.53 (0.32, 0.89) 0.28 (0.14, 0.54)
Pay more attention to Pokémon GO than to your surroundings while walking 31.5 0.80 (0.57, 1.11) 1.0 1.0 0.46 (0.28, 0.73) 0.51 (0.29, 0.90) 0.77 (0.43, 1.37)
Play in areas where you do not feel safe 14.1 3.38 (1.98, 5.77) 1.0 1.0 0.84 (0.47, 1.49) 0.92 (0.46, 1.85) 0.39 (0.14, 1.12)
Enter private property 11.2 2.12 (1.24, 3.61) 1.0 1.0 0.55 (0.28, 1.08) 0.59 (0.26, 1.34) . . .a
Sacrifice sleep 37.8 1.11 (0.80, 1.52) 1.0 1.0 0.80 (0.53, 1.20) 0.56 (0.33, 0.95) 0.33 (0.17, 0.64)

Note. CI = confidence interval; COR = crude odds ratio.

a

OR cannot be calculated because no respondent aged ≥ 40 years responded likely or very likely to engage in the behavior.