Table 2.
Model 1 | Model 2 | Model 3 | |||||||
b | β | Sig. | b | β | Sig. | b | β | Sig. | |
Constant | 1.81 | <.01 | 1.81 | <.01 | 1.14 | <.01 | |||
Gender (Female = 1, Male = 2) | −0.04 | −0.02 | 0.17 | −0.03 | −0.02 | 0.28 | −0.01 | 0.00 | 0.79 |
Age | −0.01 | −0.14 | <.01 | −0.01 | −0.15 | <.01 | −0.01 | −0.10 | <.01 |
Frequency of gaming | 0.01 | 0.30 | <.01 | 0.01 | 0.29 | <.01 | 0.01 | 0.27 | <.01 |
Genre (MMORPG = 0, MOBA = 1) | 0.08 | 0.08 | <.01 | 0.08 | 0.08 | <.01 | 0.08 | 0.09 | <.01 |
Team play (TP) | −0.05 | −0.06 | <.01 | 0.02 | 0.02 | 0.26 | |||
Social support (SS) | 0.06 | 0.10 | <.01 | 0.06 | 0.09 | <.01 | |||
Destructive overdependence (DO) | 0.11 | 0.17 | <.01 | ||||||
Dysfunctional detachment (DD) | 0.14 | 0.17 | <.01 | ||||||
Healthy dependence (HD) | −0.11 | −0.13 | <.01 | ||||||
F | 146.75 | 104.12 | 131.50 | ||||||
P | <.001 | <.001 | <.001 | ||||||
R Square | 0.14 | 0.15 | 0.25 |