Table 3.
Model 1 | Model 2 | Model 3 | |||||||
b | β | Sig. | b | β | Sig. | b | β | Sig. | |
Constant | 2.59 | <.01 | 2.50 | <.01 | 2.01 | <.01 | |||
Gender (Female = 1, Male = 2) | 0.00 | 0.00 | 0.87 | 0.00 | 0.00 | 0.80 | 0.00 | 0.00 | 0.89 |
Age | −0.01 | −0.16 | <.01 | −0.01 | −0.14 | <.01 | −0.01 | −0.13 | <.01 |
Frequency of gaming | 0.00 | 0.09 | <.01 | 0.00 | 0.08 | <.01 | 0.00 | 0.08 | <.01 |
Genre (MMORPG = 0, MOBA = 1) | 0.01 | 0.03 | 0.14 | 0.01 | 0.02 | 0.25 | 0.02 | 0.03 | 0.09 |
Team play (TP) | 0.04 | 0.09 | <.01 | 0.04 | 0.10 | <.01 | |||
Social support (SS) | −0.01 | −0.04 | 0.03 | −0.02 | −0.06 | <.01 | |||
Destructive overdependence (DO) | 0.02 | 0.07 | <.01 | ||||||
Dysfunctional detachment (DD) | 0.07 | 0.17 | <.01 | ||||||
Healthy dependence (HD) | 0.04 | 0.10 | <.01 | ||||||
F | 37.07 | 28.01 | 36.38 | ||||||
P | <0.001 | <0.001 | <0.001 | ||||||
R Square | 0.04 | 0.04 | 0.08 |