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. Author manuscript; available in PMC: 2017 Mar 7.
Published in final edited form as: Autism. 2016 Jul 9;21(2):142–154. doi: 10.1177/1362361316632710

Table 2.

Relevant Codes and Descriptions from the Home Observation Coding System

Code Description
Activities (State) Coded throughout videos
 Activities of Daily Living eating, bathing, dressing, grooming, food preparation, household chores (e.g., included activities such as a parent vacuuming near child)
 Social Activities social activities with another person; other person must be actively engaged for social purposes (i.e., not merely helping child engage in an otherwise solitary activity)
 Free Play any play or leisure activities not otherwise described, including play with equipment (e.g., trampoline, swings)

Behaviors (State/Point) Coded when behaviors occurred, lasting at least 5 seconds
 Hyperresponsive child demonstrates negative or exaggerated response to stimulus or actively avoids stimulus
 Hyporesponsive child does not react/respond to stimulus in their environment within 5 seconds
 Sensory Seeking child engages and seems particularly interested in activities that provide intense, unusual, or prolonged sensory input (other than those listed under repetitive/stereotypic below)
 Repetitive/Stereotypic child engages in 5 seconds or 3 repetitions of specific unusual behaviors (i.e., rocking, flapping, lining up toys, object flicking, and repeating phrases or video segments)

Sensory Modality (Point) Used as descriptors of coded sensory & repetitive behaviors
 Tactile behavior clearly related to sensation of touch/texture on skin
 Auditory behavior clearly related to sounds perceived by ears
 Gustatory behavior clearly related to food/oral stimuli
 Olfactory behavior clearly related to scents perceived by nose
 Visual behavior clearly related to perception through the eyes
 Vestibular/Proprioceptive behavior clearly related to sensation of body movement

Stimulus Characteristic (Point) Used as descriptors of coded sensory & repetitive behaviors
 Novel or Familiar whether stimulus was new or previously-known to child
 Child- or Family-Initiated whether child chose to engage or was directed/introduced to stimulus by family/other person
 Social or Nonsocial whether stimulus itself was social in nature (distinct from social activity)

Notes. State codes measure duration; Point codes identify events as they occur.

, Multiple modalities could be coded for a single behavior; however, gustatory code was used solely to capture all food/oral stimuli and other related modalities (e.g., tactile, olfactory) were not coded concurrently in these instances.