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. 2017 Apr 4;11:160. doi: 10.3389/fnhum.2017.00160

Table 6.

Online learning effects in gaming performance.

Variables % Improvement from FS to % Improvement from MS to LS
MS LS LS vs. MS
Median Min–max Z p-value Effect-size r Median Min–max Z p-value Effect-size r Median Min–max Z p-value Effect-size r
STRENGTH
100 Meter running 6.46 −1.07–16.84 2.132 0.033 0.57 3.00 −18–21 1.572 0.116 0.42 2.00 −21–12 −0.549 0.583 0.15
Hurdles 6.00 −9–39 2.551 0.011 0.68 7.00 −8–33 2.552 0.011 0.68 0.00 −16–6 −0.78 0.937 0.21
Javelin throwing 14.69 −17.56–101.18 2.794 0.005 0.75 19.2 −20.74–109.66 2.62 0.009 0.70 −3.00 −14–25 −0.454 0.650 0.12
ENDURANCE
Freestyle swimming 4.00 −8–35 1.572 0.116 0.42 1.00 −7–26 0.863 0.388 0.23 −2.00 −13–8 −1.782 0.075 0.48
Butterfly swimming 0.55 −5.48–4.65 1.036 0.300 0.28 2.36 −11.18–6.37 1.852 0.064 0.49 0.79 −12.71–6.48 1.161 0.245 0.31
Hammer throwing 2.78 −6.29–23.60 1.664 0.096 0.44 6.00 −4–19.00 2.132 0.033 0.57 −2.00 −5–4 −1.363 0.73 0.36
COORDINATION
Archery 23.29 −8.52–40.10 3.110 0.002 0.83 32 −7–48 3.040 0.002 0.81 −2.00 −11–6 −2.213 0.021 0.59
High diving 24.68 −32.93–68.45 2.605 0.009 0.69 35 −38–149 2.621 0.009 0.70 −7.00 −48– 25 −0.943 −0.345 0.25
Trampoline 7.30 2.15–43.95 3.269 0.001 0.87 8 3–46 3.180 0.001 0.85 −1.00 −4–1 −2.621 0.009 0.70
Mountain biking 19.08 −2.10–48.82 3.233 0.001 0.86 22.00 12–51 3.180 0.001 0.85 5.00 −9–16 1.992 0.046 0.53

FS, First Session; MS, Middle Session; LS, Last Session. All disciplines were trained over 12 sessions, except butterfly and freestyle swimming, as well as hurdles and 100 meter running which were trained only over 6 weeks. For those disciplines the scores for the MS therefore represent the performance from the 4th session. Scores from the LS represent the performance from the 6th session. For the remaining disciplines MS refers to the score from 6th session and LS to the 12th session. All values are given in percentage. After Bonferroni correction, a p-value of p < 0.017 was considered as significant.