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. 2016 Jul 1;5(2):293–303. doi: 10.1556/2006.5.2016.041

Table 5.

Hierarchical regression analysis for predictors of the total score of video games addiction (CERV total score), and avoidance/psychological dependence and negative consequences factors of the CERV for males

CERV total score Avoidance/psychological dependence Negative consequences
Variables ΔR2 β F/t d ΔR2 β F/t d ΔR2 β F/t d
Step 1 .02 1.32 .01 .45 .04 2.87
 Age −.11 −1.36 −.08 −.94 −.14 −1.64
 SES .04 .52 −.03 −.41 .11 1.29
Step 2 .14 3.91** .14 3.55** .12 3.97**
 Age −.06 −.78 −.02 −.30 −.09 −1.13
 SES .11 1.40 .03 .41 .17 2.13* .34
 Extraversion −.19 −2.33* −.38 −.19 −2.37* −.38 −.17 −2.11* −.34
 Agreeableness .05 .54 .06 .76 .03 .31
 Conscientiousness −.28 −3.51** −.57 −.26 −3.28** −.53 −.27 −3.42** −.55
 Emotional stability .05 .65 .05 .67 .05 .58
 Openness to  experience −.13 −1.66 −.15 −1.86 −.11 −1.36
Step 3 .02 4.00*** .01 3.29** .04 4.43***
 Age −.05 −.64 −.02 −.21 −.08 −.96
 SES .13 1.63 .04 .54 .19 2.45* .40
 Extraversion −.18 −2.19* −.35 −.19 −2.27* −.37 −.16 −1.94
 Agreeableness .06 .68 .07 .84 .04 .49
 Conscientiousness −.27 −3.42** −.55 −.26 −3.21** −.52 −.26 −3.33** −.54
 Emotional stability .075 .92 .07 .83 .07 .93
 Openness to  experience −.120 −1.52 −.14 −1.77 −.09 −1.18
 Experiential avoidance .158 2.00* .32 .09 1.17 .20 2.57* .42
 Total R2 .14 .11 .15

Note. n = 153; SES = socioeconomic status; CERV = Questionnaire of Experiences Related to Video Games.

*

p < .05.

**

p < .01.

***

p < .001.