Tossing a coin |
Participants had to create a series of 12 head-or-tails that would “look random to somebody else” by clicking on one of the two sides of a coin appearing on the screen. The resulting series was not visible on the screen (the participant could only see the last choice made). |
Guessing a card |
Participants had to select one of 5 types of cards (Zener cards; see e.g. [45]), ten times. In contrast to the other tasks, they were not asked to make the result look random. Instead, they were asked to guess which card will appear after a random shuffle. |
Rolling a die |
Participants had to generate a string of 10 numbers between 1 and 6, as random as possible (“the kind of sequence you’d get if you really rolled a die”). In contrast to the preceding cases, they could here see all previous choices, but could not change any of them. |
Pointing to circles |
Participants had to point 10 times at one out of 9 circles displayed simultaneously on the screen. They could not see their previous choices. This task is an adaptation of the classical Mittenecker pointing test [13]. |
Filling a grid |
Participants had to blacken cells in a 3x3 grid such that the result would look randomly patterned, starting from a white grid. In contrast to the other tasks, they could see their choice and click as many times as they wished. Clicking on a white cell made it black, and vice versa. |