Table 3.
Model 1 (criterion online gaming addiction) |
Model 2 (criterion affective associations) |
Model 3 (criterion online gaming addiction) |
||||
---|---|---|---|---|---|---|
Predictors | b | t | b | t | b | t |
Sensation seeking | 0.105 | 2.120∗ | 0.184 | 3.605∗∗∗ | 0.038 | 0.841 |
Impulsivity | 0.290 | 5.826∗∗∗ | 0.048 | 0.938 | 0.282 | 6.346∗∗∗ |
Sensation seeking × Impulsivity | -0.057 | -1.147 | -0.105 | -2.064∗ | -0.035 | -0.778 |
Positive affective associations | 0.422 | 9.402∗∗∗ | ||||
Positive affective associations × Impulsivity | 0.125 | 2.787∗∗ | ||||
R2 | 0.112 | 0.054 | 0.304 | |||
F | 15.557∗∗∗ | 7.036∗∗∗ | 32.181∗∗∗ |
N = 375; ∗p < 0.05, ∗∗p < 0.01, ∗∗∗p < 0.001.