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. 2017 May 10;5(2):e10. doi: 10.2196/games.6894

Figure 2.

Figure 2

The game’s interface. Below center: the player’s avatar. At left, from top to bottom: button to access pain medication, current Pain Level indicator, current Side Effect. At right, from top to bottom: Current in-game time and listing of player tasks for the current day. At top middle, from left to right: buttons to review the tutorial, review the day’s primary objective, call the (fictional) hospital for help, pause the game, and exit the game. Screenshot translated from Icelandic.