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. 2017 May 26;18:280. doi: 10.1186/s12859-017-1694-9

Table 1.

Compositing methods in FluoRender

Type Equationa Description Use
Front-to-back Cout=1-αdestCsource+Cdest Blends semitransparent layers from front to back. Also used for ray casting Direct volume rendering (DVR) for one channel
Back-to-front Cout=αsourceCsource+1-αsourceCdest Blends semitransparent layers from back to front Layered channel- intermixing mode
Addition Cout=Csource+Cdest Sums input and existing intensity values Composite channel- intermixing mode;
compositing operations between slices in depth mode;
visualization of selected structures
Maximum intensity Cout=MAXCsourceCdest Finds the maximum intensity value from the input and existing values MIP rendering for one channel
Multiplication Cout=CsourceCdest Multiplies the intensity value of the input by the existing value. Also called modulation Shading and shadow effects

aIn the equations, Cout, Csource, and Cdest denote the output, input, and existing color values, respectively; α is the opacity value