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. 2017 Jun 20;11:27. doi: 10.3389/fnbot.2017.00027

Table 1.

Readable representation of a shared plan for a music game that was learned by the iCub via demonstration and spoken language.

Music (Agent1, Agent2, Object1, Object2, Object3) {
    Default: Object1 = Drum,
        Object2 = Guitar, Object3 = Keyboard,
        Agent1 = Human, Agent2 = iCub
    put(Agent1, Object1, North)
    put(Agent2, Object1, South)
    put(Agent1, Object2, North)
    put(Agent2, Object2, West)
    put(Agent1, Object3, North)
    put(Agent2, Object3, East)
    }