Table 3.
Summary of Reviews on VR and SG for Persons with Parkinson Disease
Author | Purpose | N | VR-SG | BFS | Activity | Participation | |
---|---|---|---|---|---|---|---|
Mirelman et al (2013) July 2013 |
VR & MI for balance and gait in Parkinson’s | 645 (16) |
Motor Imagery VR Treadmill + VR Nintendo Wii |
Kinematics +/− Postural control + |
Stride length + Step latency +/− Gait speed + UPDRS +/− |
FRT + TUG + |
|
Barry et al (2014) December 2013 |
VR’s effectiveness in Parkinson’s | 102 (7) |
Nintendo Wii Playstation Eye Toy |
MoCA +/− | UPDRS +/− BBS +/− SLS +/− |
||
Taylor & Griffin (2015) | VR effectiveness in Multiple Sclerosis | 298 (12) |
Nintendo Wii Xbox Kinect |
Postural Control +/− Kinematics +/− SOT +/− SF-36 +/− |
TUG +/− SLS + FSST + 4 square + 25-FWT + |
BBS + FRT + DGI +/− ABC +/− MSWS-12 + |
MSIS + MFIS +/− Adherence |
VR Virtual reality, MI: Motor Imagery, FRT functional reach test, TUG Timed Up and Go, UPDRS: Unified Parkinson Disease Rating Scale MoCA: Montreal Cognitive Assessment, BBS: Berg Balance Scale, SLS: Simple Limb Stance, SOT: Sensory Integration Test, FSST: Four Square Step Test, DGI Dynamic Gait Index, ABC: Activity Balance Confidence Questionnaire, 25-FWT, MSWS-12: Multiple Sclerosis Walking Scale, MSIS: Multiple Sclerosis Impact Scale, MFIS: Modified Fatigue Impact Scale + indicates favored VR, - indicates it favors control