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. 2017 Jun 30;5:e3508. doi: 10.7717/peerj.3508

Table A1. List of variables captured during the administration of the Episodix digital game.

EPISODIX
Variables captured from interacting with game ordered by most informative
1. time_duration_RI_B1 24. omissions_RCL_CP1
2. time_duration_RCL_CP2 25. guesses_RI_A3
3. repetitions_RL_CP 26. guesses_RI_A2
4. time_duration_RCL_CP4 27. omissions_RI_A2
5. repetitions_RI_B1 28. omissions_RI_A3
6. time_duration_RCL_CP1 29. omissions_RCL_CP3
7. time_duration_RI_A2 30. guesses_RCL_CP3
8. time_duration_RCL_CP3 31. repetitions_RI_A1
9. time_duration_RI_A3 32. failures_RCL_CP4
10. array_fz_play_games 33. repetitions_RI_A2
11. time_duration_RL_CP 34. repetitions_RI_A3
12. time_duration_RI_A1 35. guesses_RCL_CP4
13. omissions_RCL_CP2 36. omissions_RCL_CP4
14. guesses_RCL_CP2 37. failures_RCL_CP2
15. omissions_RL_CP 38. repetitions_RCL_CP4
16. guesses_RI_B1 39. repetitions_RCL_CP2
17. omissions_RI_B1 40. repetitions_RCL_CP1
18. omissions_RI_A1 41. repetitions_RCL_CP3
19. guesses_RL_CP 42. failures_RI_A1
20. guesses_RI_A1 43. failures_RI_A2
21. failures_RCL_CP3 44. failures_RI_A3
22. failures_RCL_CP1 45. failures_RI_B1
23. guesses_RCL_CP1 46. failures_RL_CP
Comparative of variables generated automatically from interacting with game and correlative ones with CVLT
EPISODIX CVLT (Woods et al., 2006)
Total trials 1–3 Total trials 1–5
Short-delayed free recall Short-delayed free recall
Short-delayed cued recall Short-delayed cued recall
Long-delayed free recall Long-delayed free recall
Long-delayed cued recall Long-delayed cued recall
Total recognition discrimination Total recognition discrimination
Total repetitions Total repetitions