Skip to main content
. 2017 Aug 2;12(8):e0182133. doi: 10.1371/journal.pone.0182133

Fig 3. Shapes found in an exploitation phase are perceived as similar.

Fig 3

Participants who did not play the creative foraging game chose the odd-one-out among four shapes, three from the same exploitation phase and one from a different exploitation phase found by the same player. Participants chose the outlier twice as often as by chance. Means and std (computed using bootstrapping) are shown (p<0.0001, see Section D in S1 File).