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. 2017 Sep 11;114(39):10396–10401. doi: 10.1073/pnas.1704032114

Fig. 2.

Fig. 2.

Stability conditions in the steal/punish game (assuming ϵ=0.05, rp:s,rc:s>138, and rp:s+rc:s<38). When θ is high, only the familiar (FSϵ,APϵ) is stable (blue-green region). When θ is low, only the inverted (ASϵ,FPϵ) is stable (orange region). In the middle region, both are stable, and risk-dominance is determined by the boundary [(FSϵ,APϵ) to the right and (ASϵ,FPϵ) to the left]. The evolution of rigid punishment depends on the relative vulnerability of flexible strategies in each role (see SI Text).