Table 1.
Down-sampling Ratio | Frame Rate (fps) | Integration Time (Ms) | Number of Frames | Playback Rate Trial 1 (fps) | Playback Rates Trial 2 (fps) |
---|---|---|---|---|---|
1 | 16000 | 61 | 1000 | 60 | 30 |
2 | 8000 | 123.5 | 500 | 30 | 15 |
3 | 5333 | 186 | 333 | 20 | 10* |
4 | 4000 | 248.5 | 250 | 15 | 7.5* |
5 | 3200 | 311 | 200 | 12* | 6* |
6 | 2667 | 373.5 | 167 | 10* | 5* |
7 | 2286 | 436 | 143 | 8.6* | 4.3* |
8 | 2000 | 498.5 | 125 | 7.5* | 3.8* |
9 | 1778 | 561 | 111 | 6.7* | 3.3* |
10 | 1600 | 623.5 | 100 | 6* | 3* |
12 | 1333 | 748.5 | 83 | 5* | 2.5* |
14 | 1143 | 873.5 | 71 | 4.3* | 2.1* |
16 | 1000 | 998.5 | 63 | 3.8* | 1.9* |
20 | 800 | 1248.5 | 50 | 3* | 1.5* |
26 | 615 | 1623.5 | 39 | 2.3* | 1.2* |
40 | 400 | 2498.5 | 25 | 1.5* | 0.8* |
80 | 200 | 4998.5 | 13 | 0.8* | 0.4* |
Indicates playback rates that may fall below the threshold of perceived continuous motion, adding visual effects of flicker.