Table 5.
Failure and difficulty evaluation of the current cognitive training games.
| Task | Cognitive training domain | Failure evaluation | Difficulty evaluation |
|---|---|---|---|
| Cube counting | Attention executive function memory visuospatial function | •The hidden cubes were difficult to discriminate •The icons were too small to read and tap |
Difficult |
| Time discrimination | Attention executive function memory Visuospatial function | •Input the answer by tapping the clock | Easy |
| Amount comparison | Attention executive function memory visuospatial function | •Incorrect counting •The coin icons were too small to discriminate |
Difficult |
| Drawing | Attention executive function memory visuospatial function | •No failure | Easy |
| Reading cards | Attention executive function memory language visuospatial function | •No failure | Easy |