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. 2017 Oct 17;8:1837. doi: 10.3389/fpsyg.2017.01837

Table 5.

Failure and difficulty evaluation of the current cognitive training games.

Task Cognitive training domain Failure evaluation Difficulty evaluation
Cube counting Attention executive function memory visuospatial function •The hidden cubes were difficult to discriminate
•The icons were too small to read and tap
Difficult
Time discrimination Attention executive function memory Visuospatial function •Input the answer by tapping the clock Easy
Amount comparison Attention executive function memory visuospatial function •Incorrect counting
•The coin icons were too small to discriminate
Difficult
Drawing Attention executive function memory visuospatial function •No failure Easy
Reading cards Attention executive function memory language visuospatial function •No failure Easy