Table 2.
Game name | Trained function | Description |
---|---|---|
Tidal Treasures | Working memory | The player has to choose objects and memorize their choice. |
Pinball Recall | Working memory | The player has to predict a ball's path. |
Playing Koi | Divided attention | The task consists of feeding some fish and remembering those that have already been fed. |
Star Search | Selective attention | The player has to choose the odd-one-out in a group of objects. |
Lost in Migration | Selective attention | A flock of birds appears on the screen and the player has to swipe in the direction the middle bird is facing. |
Color Match | Response inhibition | The player has to compare one word's meaning to another word's color. |
Disillusion | Task switching | The player has to match tiles with different shapes, colors or symbols. |
Ebb and Flow | Task switching | Leaves appear on the screen and the player has to swipe in the direction they are moving or pointing. |
Highway Hazards | Information processing | The player races a car across the desert avoiding colliding with obstacles. |
Speed Match | Speed, information processing | A card appears on the screen and the player must determine whether the card is the same as the previous one. |