Table 1.
Activity | Aim | Participants | Data collection | Data analysis |
Workshops | To develop an app to support young people to self-manage T1DM | Inclusion criteria for young people (and parents): 14-22 years old, T1DM ≥1 year, no psychiatric disorders, in pediatric care or adult care Inclusion criteria for health care providers: on the diabetes team at an adult or a pediatric and adolescent diabetes clinic and with ≥1 year experience working with young people with diabetes |
Workshop themes: My diabetes; App functions; Sensitive topics; Future; To my parents; Knowledge and skills; Design and language Brainstorming, prioritizing, feedback, and prototyping were recorded and artifacts collected. |
Findings summarized for the IT company to describe functionality and modes of interaction. |
App prototyping | To design the first version of the app | IT company; young people with T1DM and parents; health care providers; experts (interactive design students, illustrator, journalist, movie creator) | ‒ | ‒ |
Mail panel | To ensure a reliable and scalable app | See workshop inclusion criteria. | The participants provided written feedback on prototype versions. | Feedback categorized by themes. |
Think-aloud test | To ensure a reliable and scalable app | See workshop inclusion criteria. Could not have participated in previous study activities. | Participants “thought aloud” while performing tasks covering the main functions; recordings and observations. | Feedback categorized by themes. |
Feasibility study | To test and evaluate the app in a real-life setting | See workshop inclusion criteria; had participated in think-aloud test. | Young people and health care providers tested the app for 5 weeks and completed questionnaires. | Feedback categorized by themes. |